Space Marine 2 Exec Predicts 'AA' Game Resurgence

Author: Emery Feb 25,2025

Space Marine 2 Exec Predicts

Matthew Karch, head of Saber Interactive, recently shared his perspective on the future of the gaming industry, predicting the decline of the high-budget AAA model. Karch, whose company developed Warhammer 40,000 Space Marine 2, stated: “I think the era of $200, $300, $400 million AAA games is coming to an end. I don't think it's necessary. And I don't think it's appropriate… I think if anything has contributed to job losses [mass layoffs in the game industry] more than anything else, it's a budget of a few hundred million dollars [for games].”

The relevance of the "AAA" designation is increasingly questioned within the game development community. Once signifying high budgets, superior quality, and low risk, it's now viewed as a marker of profit-driven competition that often compromises quality and innovation.

Revolution Studios co-founder, Charles Cecil, echoed this sentiment, calling the term "silly and meaningless." He attributed the negative shift in the industry to the massive investments made by major publishers. He argued that this era of inflated budgets hasn't led to positive outcomes. Ubisoft's Skull and Bones, originally touted as a "AAAA" title, serves as a prime example of this trend.