Marvel Rivals' Controversial Hitbox System Draws Scrutiny

Author: Nicholas Jan 20,2025

Marvel Rivals

A recent Reddit thread highlighted a significant issue in Marvel Rivals: broken hitboxes. A video showcased Spider-Man hitting Luna Snow from several meters away, a clear indication of inaccurate collision detection. Other instances showed hits registering despite visually missing their target. While some attribute this to lag compensation, the core problem appears to be flawed hitbox geometry. Professional players have further demonstrated inconsistencies, with right-side aiming consistently registering hits while left-side aiming often fails. This points to a more widespread problem affecting multiple characters' hitboxes.

Despite this, Marvel Rivals, often dubbed the "Overwatch killer," enjoyed a remarkably successful Steam launch. Over 444,000 concurrent players were recorded on its first day—a figure comparable to the population of Miami. However, optimization issues remain a major concern, with noticeable frame rate drops reported even on cards like the Nvidia GeForce 3050. Despite this performance issue, many players praise the game's fun factor and value proposition.

A key differentiator is Marvel Rivals' battle pass system: passes do not expire. This removes the pressure often associated with other games' battle pass models, allowing players to enjoy the content at their own pace. This feature alone could significantly influence player perception and longevity.