The gaming community was set ablaze over the weekend with the successful launches of Path of Exile 2 and Marvel Rivals, marking significant milestones in the world of gaming. Dive into the details of these incredible achievements!
Opening to a 500k Strong Audience
The weekend was filled with excitement as both Path of Exile 2 and Marvel Rivals launched to great acclaim, each drawing in 500,000 players on their respective launch days. Marvel Rivals, a free-to-play team-based PVP arena shooter, opened its doors to players on December 6th. The following day, December 7th, saw the release of Path of Exile 2 in Early Access.
Path of Exile 2's launch was nothing short of spectacular, attracting a peak of 578,569 players on Steam. This is particularly impressive given that the game is currently available only through paid Early Access. The launch also saw over 1 million viewers tuning in on Twitch, showcasing the game's widespread appeal. The sheer volume of interest even caused temporary issues for SteamDB, humorously acknowledged by the site itself.
Prior to its release, Path of Exile 2 had already sold over 1 million copies, with sales figures rapidly climbing in the hours leading up to the server opening. The overwhelming demand prompted the development team to implement a last-minute database upgrade to manage the influx of players. Despite these efforts, some players experienced disconnections and login issues, requiring them to wait in queues to enter the game. This underscores the high level of anticipation surrounding Path of Exile 2.
For a detailed look at Path of Exile 2's Early Access build, be sure to check out Game8's comprehensive review!