19 Best Weapons In Divinity Original Sin 2

Author: Matthew Feb 23,2025

Divinity: Original Sin 2's Top 19 Weapons: A Comprehensive Guide

Divinity: Original Sin 2 boasts a vast arsenal. Weapon effectiveness hinges on party composition, skill choices, and overall strategy. However, certain weapons stand out due to unique abilities, stat boosts, or sheer damage output. This updated guide (January 13, 2025) highlights some of the game's most powerful armaments, including options accessible through diplomacy, endgame encounters, and NPC merchants. With Larian Studios' next game being a new IP, Divinity: Original Sin 2 remains a treasure trove of gameplay, especially for those seeking the ultimate weaponry.

19. Fang of the Winter Dragon:

Fang of the Winter Dragon

Ideal for Act 1

Bonuses: 4-5 Water Damage, 23-25 Physical Damage, 10% Crit Rate, 155% Crit Damage, +1 Strength, +1 Intelligence, +1 Warfare, +1 Hydrosophist, 5% Chilled (1 turn), 25% Cleave.

Found by defeating Slane, the Chained Winter Dragon, near Fort Joy. Choosing not to kill him means missing out on this weapon. A solid early-game option.

18. Morning's Light:

Morning's Light

A Decent Bow

Bonuses: 155% Crit Damage, +2 Finesse, +1 Ranged, +1 Huntsman, Marked (2 turns).

Obtained from Corbin Day, either by freeing or killing him (killing him prevents future weapon upgrades). A strong bow for its location.

17. Eternal Stormblade:

Eternal Stormblade

Ideal for Act 3

Bonuses: 14-16 Air Damage, 70-78 Physical Damage, 15% Crit Rate, 155% Crit Damage, +3 Memory, +6 Initiative, 20% Stunned (2 turns), 10% Shocked (1 turn).

Hidden in the Murky Cave (Act 3), guarded by four challenging opponents. Decent for Act 3, but likely outclassed by Act 4 options.

16. Lohar's Two-Handed Source Hammer:

Lohar's Two-Handed Source Hammer

A Powerful Source Hammer

Bonuses: 82-87 Physical Damage, 20% Crit Rate, 155% Crit Damage, +3 Strength, +1 Warfare, +1 Two-Handed, 15% Knocked Down (2 turns), Onslaught Skill, All In Skill.

Reward for completing the "Shadow Over Driftwood" quest. Excellent mid-game option for brawlers.

15. Hanal Lechet:

Hanal Lechet

Combines Fire and Ice

Bonuses: 6-7 Water Damage, 35-40 Physical Damage, +2 Strength, +1 Constitution, +1 Two-Handed, +1 Hydrosophist, 25% Frozen (1 turn), 5% Chilled (1 turn), 25% Cleave Damage, All In Skill.

Found in a locked chest near an overturned carriage on the Reaper's Coast (Act 2). Strong crowd control effects despite moderate damage.

14. The Illuminator:

The Illuminator

Master of Necrofire

Bonuses: 2-3 Fire Damage, 11-12 Physical Damage, 10% Crit Rate, 150% Crit Damage, +1 Pyrokinetic, 50% Necrofire (1 turn), 10% Burning (1 turn).

Dropped by Scapor during the "Burning Pigs" questline. Inflicts both fire and physical damage, with significant critical hit potential.

13. Dumora Lam:

Dumora Lam

Poison Master

Bonuses: +3 Intelligence, +2 Geomancer, +1 Dual Wielding, Creates 1m Poison puddle, +159% Damage, 1 Rune Slot, Siphon Poison Skill.

A powerful wand found in a runed chest in Dramahlihk's home plane (requires Lohse in the party and Malady alive). Excellent poison manipulation capabilities.

12. Deiseis Riveil:

Deiseis Riveil

Anti-Invisible Bow

Bonuses: 149-183 Physical Damage, +5% Crit Rate, +150% Crit Damage, +3 Finesse, +2 Huntsman, +1 Ranged, 25% Bleeding (2 turns), 25% Cleave, Glitter Dust Skill.

Purchased from Trader Non outside the Cathedral. High damage output with anti-invisibility and bleeding effects.

11. Executor Ninyan's Axe:

Executor Ninyan's Axe

A Powerful Axe

Bonuses: 20% Crit Chance, 160% Crit Damage, +2 Strength, +1 Warfare, 10% Frozen (1 turn), 20% Crippled (2 turns), 10% Chilled (1 turn).

Dropped by Executor Ninyan only if killed; sparing her prevents acquisition. Strong for tanks, offering crowd control and high critical damage.

10. Chamore Doran:

Chamore Doran

Unique Sleep Effect

Bonuses: 160% Crit Damage, +2 Intelligence, +1 Dual Wielding, +1 Summoning, +1 Aerotheurge, 20% Sleep (1 turn), Immunity to Sleep.

Purchased from Trader Ovis in Driftwood Square. The only weapon with a chance to put enemies to sleep, beneficial for spellcasters.

9. Harrowblade:

Harrowblade

Life Steal Master

Bonuses: +160% Crit Damage, +3 Strength, 20% Suffocating (1 turn), 20% Burning (1 turn), +14% Life Steal.

Purchased from Quartermistress Anna in the Blackpits. Excellent for life steal builds, offering high critical damage and status effects.

8. Loic's Discipline:

Loic's Discipline

Eternal Burning

Bonuses: +160% Crit Damage, +3 Memory, +3 Intelligence, +2 Pyrokinetic, 1m Cursed Fire (terrain targeting).

Acquired after defeating Loic the Immaculate. Powerful for spellcasters, offering high intelligence, memory, and area-of-effect damage.

7. Voor D'Aravel:

Voor D'Aravel

Tank's Best Friend

Bonuses: Guardian Angel Skill, 9 Poison, +3 Strength, +2 Constitution, +2 Warfare, 25% Taunt (2 turns).

Hidden in an ornate chest in the Lizard Consulate's Garden (Arx). Perfect for tanks, providing damage mitigation and taunt.

6. The Reckoning:

The Reckoning

Battlemage's Delight

Bonuses: 150% Crit Damage, +2 Strength, +2 Intelligence, +2 Necromancy.

Dropped by The Hammer. High critical damage and stat boosts make it ideal for strength/intelligence builds.

5. Vord Emver:

Vord Emver

Cryo Specialist's Weapon

Bonuses: 125-131 Water Damage, 208-218 Physical Damage, 5% Crit Rate, 155% Crit Damage, +3 Finesse, +2 Huntsman, +1 Ranged, -1 Movement, 20% Frozen (2 turns), 20% Life Steal, 5% Accuracy, Cryotherapy Skill.

Held by a minion of Karon during the "Past Mistakes" quest. High damage output with freezing and life steal capabilities.

4. Lucian's Divine Staff:

Lucian's Divine Staff

Healing and Missile

Bonuses: 219-267 Water Damage, 155% Crit Damage, +3 Intelligence, +2 Constitution, +2 Wits, +2 Hydrophist, +6 Initiative, Healing Ritual Skill, Staff of Magus Skill.

Stolen from a chest in the Arx Cathedral. Offers both healing and ranged magical attacks.

3. Domoh Dumora:

Domoh Dumora

Burn and Bleed Dagger

Bonuses: Burning, Bleeding (3 turns), +110% Damage, Terrified (1 turn), Backstabbing Skill.

Found under a pet basket outside Arhu's Chambers (Arx). High damage and status effects make it the best dagger in the game.

2. Swornbreaker:

Swornbreaker

Unbreakable Power

Bonuses: +3 Strength, +3 Intelligence, +2 Necromancy, 20% Accuracy, 20% Crit Rate, +165% Damage, Swornbreaker Skill.

Found in the Vault of Linder Kemm or crafted on the Nameless Isle. Extremely high damage and the ability to break the pact with the God King. However, it is unrepairable.

1. Falone Scythe:

Falone Scythe

Ultimate Power

Bonuses: +3 Strength, +1 Two-Handed, 25% Decay (2 turns), 20% Crit Rate, 260% Damage, Living On The Edge Skill, All In Skill.

Stolen from a statue in the Arx Cathedral. The most powerful weapon in the game, boasting incredible damage, critical hit potential, and the ability to temporarily avoid death.