
This card game blends memory and strategic thinking. Gameplay revolves around minimizing the value of your hand.
Each round begins with four face-down cards dealt to each player. Initially, players only see their two rightmost cards. Throughout the game, cards remain face down unless a special action is used.
On your turn, you choose from three actions:
- Replace the center card: Exchange a card from your hand with the central card.
- Replicate a card: Duplicate an existing card in your hand.
- Draw a Card: Draw a card from the deck; you may then replace one of your cards with the drawn card or discard it.
Certain cards possess unique abilities:
- 7 & 8: Allow you to view one of your own cards.
- 9 & 10: Let you peek at a card from another player's hand.
- Eye Master: Enables you to see one card from every other player or view two of your own cards.
- Swap: Allows you to exchange one of your cards with another player without revealing the cards.
- Replica: Permits you to discard any card from your hand.
The round continues until a player declares "Skru." This player forfeits their turn, and the round concludes after all remaining players take one more turn. Note: "Skru" cannot be declared within the first three turns.
At the round's end, all cards are revealed. The player(s) with the lowest total card value receive a score of zero. If a player calls "Skru" but does not have the lowest score, their score is doubled.