R.E.P.O. Monster Rankings Revealed

Author: Jacob May 17,2025

In the cooperative horror realm of *R.E.P.O.*, you'll encounter a variety of mischievous and dangerous creatures that inject tension and unpredictability into every mission. As you explore abandoned sites in search of valuables, you must stay vigilant against the terrifying monsters that are hell-bent on halting your progress to the next level.

Each monster in *R.E.P.O.* brings unique abilities, behaviors, and attack patterns to the table, demanding that you adapt your strategies to ensure you and your team safely return to the truck. Some creatures stealthily stalk you, waiting for the perfect moment to strike, while others are noisy and conspicuous, yet no less dangerous. Some monsters are drawn to sound, compelling you to move silently, whereas others rely on sight, making it crucial to keep them within your line of sight to increase your chances of survival.

With such a diverse range of monsters, it's vital to understand which ones to truly fear and which are merely annoyances, as long as they don't draw more formidable foes to your location. In survival games like *R.E.P.O.*, knowledge is power; understanding their behaviors and, especially, their damage capabilities can be the key to keeping your team alive.

R.E.P.O. Monster Tier List

Bowtie monster in REPO

Tier 1 – Mostly a nuisance, can be helpful.
Tier 2 – Manageable unless you're overwhelmed.
Tier 3 – Lethal if you're caught off guard.
Tier 4 – The most dangerous monsters, capable of one-shotting lower-level players.

MonsterTierDescription
Apex Predator (Duck)1Avoid contact, but it can serve as a defense against the Huntsman if timed correctly.
Gnomes1They deal minimal damage and are easy to eliminate.
Animal1Each one inflicts minor damage and can be easily picked up. They also destroy any Gnomes they encounter.
Hidden1Can transport you back to the truck or into a monster's path, but doesn't cause direct harm.
Shadow Child1Stay out of its sight to remain unharmed.
Spewer1Once attached, it can be used against other monsters, leaving you unscathed.
Bowtie2Slow-moving unless provoked, its breath can cause damage but is easily avoided.
Peeper2Causes little harm once eye contact is made, but its presence can be problematic if other monsters are nearby.
Chef2They can collide and self-destruct. Stay out of reach by positioning yourself at a higher elevation.
Bangers2You have 10 seconds to escape once their dynamite is lit—avoid the blast radius to stay safe.
Huntsman3Tracks you by sound, so silence is your ally (unless the duck betrays your location). Being shot by it can be fatal.
Rugrat3Extremely strong, capable of killing with thrown objects. A vase can be lethal to low-level players.
Upscream3Similar to Animal but inflicts significantly more damage. Multiple Upscreams can overwhelm you quickly.
Mentalist3Poor vision but acute hearing allows evasion if you're quick. Each hit deals 50 damage, and multiple can spawn.
Trudge3Extremely slow and loud, giving you ample warning, but being caught means game over, even with health upgrades.
Reaper4Slow until it spots you, then accelerates. You can hear it coming, and escape is possible, but without health upgrades, death is imminent.
Clown4Charges upon sighting you, with two deadly attacks: a kick and a laser. Both can be fatal.
Robe4Silent and often spots you first. Can maneuver under furniture to reach you and will pursue relentlessly. Deadly if caught.
Headman4Relentlessly pursues you, with each bite dealing 50 damage. It's crucial to evade its grasp.

Armed with this knowledge of the dangers lurking in each new location, be sure to explore our other *R.E.P.O.* guides for strategies on how to effectively confront your monstrous adversaries.