As one of Steam's most pre-ordered games, *Monster Hunter Wilds* is poised to be a monumental release. For those new to the series, the complexity and depth of Monster Hunter can be overwhelming. Although *Wilds* will likely include a robust tutorial for beginners, diving into a previous game first can enhance your understanding and enjoyment. We highly recommend starting with *Monster Hunter: World* from 2018 before embarking on the vast and perilous world of *Wilds*.
Our recommendation of *Monster Hunter: World* isn't due to any narrative connections or cliffhangers. Instead, it's because *World* mirrors *Wilds'* style and structure closely. Playing *World* will help you get accustomed to the intricate systems and gameplay loop that define the Monster Hunter series, preparing you for what's to come in *Wilds*.
Why Monster Hunter: World?
You might wonder why we're suggesting *Monster Hunter: World* instead of the more recent *Monster Hunter Rise*. While *Rise* is an excellent game with its unique mechanics like rideable mounts and the Wirebug grapple, it was originally designed for the Nintendo Switch, resulting in smaller, faster-paced zones. In contrast, *World* offers larger, more seamless environments that *Wilds* seems to be expanding upon. *World* is the blueprint for *Wilds'* expansive open areas, making it an ideal introduction to the series' signature large-scale hunts across varied terrains.
Although *Wilds* isn't a direct continuation of *World*'s story, playing *World* will set your expectations for *Wilds'* narrative structure. You'll encounter familiar elements like the Hunter's Guild and Palicos, which, while not directly connected, provide a similar backdrop to the series. Think of it like the Final Fantasy series, where each game introduces familiar elements but tells a unique story.
Practice, Practice, Practice
Beyond understanding the Monster Hunter universe, the primary reason to play *World* first is its challenging combat. *Wilds* features 14 weapons, all of which are also in *World*. By playing *World*, you can get a head start on mastering these weapons, each with its own distinct playstyle and strategies. Whether you prefer the agility of dual-blades or the power of the greatsword, *World* serves as a training ground to hone your skills.
In Monster Hunter, your weapon is your lifeline. Unlike traditional RPGs, your abilities and stats come from your weapon, not character levels. *World* teaches you how to upgrade weapons using parts from slain monsters and how to navigate the weapon tree. It also emphasizes the importance of positioning and attack angles over brute force, teaching you where to strike for maximum effect. For example, using a Longsword to sever a monster's tail or a Hammer to stun it by hitting its head.
Understanding the tempo of each hunt in *World* will give you a significant advantage in *Wilds*. The Slinger, a tool returning in *Wilds*, allows you to use gadgets and ammunition strategically. Learning when to use a Flash Pod to blind an enemy or deploy poison knives can be crucial. Additionally, crafting Slinger ammo from environmental resources is a skill you'll carry over to *Wilds*.
As you become proficient with *World*'s weapons and tools, you'll start to appreciate the series' broader gameplay loop. This involves tracking monsters, gathering resources, and preparing for hunts. Mastering this rhythm will be invaluable when you enter the world of *Wilds*.
Answer See ResultsEach hunt in *World* is designed to take time, especially on your first encounter. Understanding different monster behaviors and preparing the right gear can make all the difference. With *Wilds* aiming to capture the same expansive and thrilling nature of these hunts, *World* is the perfect training ground.
For an added incentive, importing save data from *World* into *Wilds* can earn you free Palico armor, and additional armor if you have data from the *Iceborne* expansion. It's a small perk, but it adds to the fun of customizing your feline companion.
While it's not necessary to play previous Monster Hunter games before starting *Wilds*, the unique systems and mechanics make it highly beneficial. As Capcom continues to refine the series, *Monster Hunter: World* remains the best way to prepare for *Wilds*. Whether you're a newcomer or a seasoned veteran, there's never been a better time to dive into *World* and get ready for *Wilds*' launch on February 28, 2025.