A Reddit user uncovered a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful computers. Low FPS (frames per second) causes several heroes to move slower and inflict reduced damage, effectively creating a pay-to-win scenario where upgrading PC hardware becomes necessary for competitive play.
This is clearly a bug, not an intended game mechanic. However, a swift fix is unlikely due to the complex nature of the problem. The root cause stems from the Delta Time parameter – a crucial element in game design that ensures consistent gameplay regardless of frame rate. Resolving this issue requires significant development time.
The following heroes are currently known to be affected, exhibiting slower movement, reduced jump height, and weaker attacks:
- Doctor Strange
- Wolverine
- Venom
- Magik
- Star-Lord
Additional heroes may also be impacted. Until the bug is patched, players are advised to prioritize increasing their FPS, even if it means compromising graphical settings.