CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as revealed by several intriguing job postings. A key detail emerging from these postings? The sequel will remain a first-person experience, foregoing a third-person perspective—a potential disappointment for those hoping to see their character in action.
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A Senior Gameplay Animator is sought to create detailed first-person animations, focusing on weapon interactions and gameplay mechanics. The absence of any mention of third-person animation strongly suggests this perspective won't be included.
Another opening, for an Encounter Designer, highlights a groundbreaking "most realistic crowd system ever seen in games." This system will dynamically react to player actions, creating immersive environments with naturally interacting NPCs. The role involves designing complex scenarios with multiple solutions, utilizing NPC behaviors, interactive objects, loot placement, and environmental storytelling.
Furthermore, a job posting confirms the exploration of multiplayer functionality for the sequel, though it's currently in its early stages.
Cyberpunk 2, codenamed Project Orion, is being built using Unreal Engine 5, promising state-of-the-art graphics and technology. Previously, a senior quest designer at CD Projekt RED revealed their personal involvement in voicing intimate scenes in Cyberpunk 2077. Interestingly, fans of Kingdom Come: Deliverance 2 have spotted a character seemingly paying homage to Johnny Silverhand.