A Roguelike simulation management game blending the strategic depth of Civilization IV with streamlined, minimalist gameplay. Instead of complex processes, players make impactful choices by selecting one of three options presented in a series of random yearly events.
Beginning in 1 AD, players assume the role of a monarch, facing diverse challenges each year. Decisions encompass technological advancement, policy implementation, construction projects, religious expansion, diplomacy, recruitment of advisors, disaster management, riot control, military campaigns (sieges and invasions), and more.
The objective is to build a lasting empire, fostering continuous population growth from a humble tribe to a vast, enduring kingdom. The challenge lies in navigating unpredictable events and making strategic choices to ensure the nation's survival and prosperity.
Empire War: From Ruins to Civ. Screenshots
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