Mastering Kingdom Come: Deliverance 2's perk system is key to a successful playthrough. While character builds are flexible, some perks offer significant advantages regardless of your chosen playstyle. This guide highlights the best perks to acquire early on.
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Disclaimer: Kingdom Come: Deliverance 2 allows for diverse character builds. Whether you prefer a brute-force knight or a silver-tongued diplomat, many approaches are viable. However, certain perks provide broad benefits.
Essential Early Perks
Main Level:
- Opportunist: Reduces reputation loss by 10%.
- Charming Man: Increases reputation gain by 10%. Maintaining a strong reputation is crucial, especially on a first playthrough. Prioritize these two perks.
- Martin's Heritage/Radzig's Heritage: Choose based on preferred skill specialization. Martin's boosts Sword Fighting, Crafting, and Survival; Radzig's enhances Heavy Weapons, Shooting, and Scholarship.
- Good Natural: +2 to Persuasion, Impression, and Presence, facilitating easier dialogue choices.
- Blood of Siegfried: Provides a consistent +10 armor boost.
- Heroic Vigour: Each Vitality level grants an extra Stamina point (retroactive).
Strength:
- Hard-Working Lad: Halves the weight of sacks and unconscious bodies, increasing carrying capacity by 8 pounds.
- Pack Mule/Strong as a Bull: Further increases carrying capacity (12 and 20 pounds respectively). Essential for carrying looted items.
- Heracles: Increases Charisma by 1 for every 5 Strength levels, beneficial even for stealth builds.
Agility:
- Creeping Phantom: 15% faster movement while sneaking.
- Finesse/Viper: Increases slashing/piercing damage by 5% respectively. Select based on your weapon preference.
Vitality:
- Ascetic: Slows nourishment depletion by 30%.
- Well-Dressed: Slows dirt accumulation by 20%. These perks improve the overall gameplay experience by reducing tedious chores.
- Marathon Runner: Reduces Stamina consumption while sprinting by 20%.
- Diehard: Prevents death from fatal wounds, restoring 25% health (with a cooldown).
Speech:
- Hustler: Facilitates selling stolen goods, providing Stealth and Thievery experience.
- Jack of All Trades: +2 to skill checks and double experience from them.
- Partner in Crime: Allows selling stolen goods undetected. Speech perks are exceptionally powerful, boosting negotiation and enabling non-violent solutions.
These perks provide significant advantages early in the game, regardless of your specific build. For more in-depth guides and strategies, consult resources like The Escapist.