Mastering Car Hotwiring in Project Zomboid: A Comprehensive Guide
Project Zomboid's expansive map makes traversing on foot a daunting task. Fortunately, many vehicles remain functional, and if keys are elusive, hotwiring offers a solution. This guide details the process and prerequisites for successfully hotwiring cars.
Hotwiring Mechanics in Project Zomboid
Successfully hotwiring a car allows you to drive it as long as fuel and condition permit, even without the correct keys. However, you'll need at least Level 1 Electrical and Level 2 Mechanics skills. Alternatively, choosing the Burglar profession during character creation bypasses these skill requirements.
Hotwiring Steps:
- Enter the vehicle.
- Access the vehicle's radial menu (default key: V).
- Select "Hotwire" and wait for completion.
After meeting the prerequisites, follow these steps on any operable vehicle. The hotwiring process is automated; once finished, press W to start the engine. Remember to check fuel levels beforehand.
Skill Level Progression:
For those not starting as a Burglar, skill points are earned through specific in-game actions:
- Electrical: Dismantle electronics (watches, radios, televisions).
- Mechanics: Remove and reinstall mechanical parts.
Books and magazines found in homes and businesses (mailboxes, sheds, bookshelves) also provide skill boosts. Server admins can use the "/addxp" command to directly award skill XP. Appropriate tools (screwdrivers, etc.) are necessary for dismantling and installation. Right-clicking vehicle parts and selecting "Vehicle Mechanics" allows for part removal.