The renowned free-to-play first-person shooter, Delta Force, has just introduced an exhilarating co-op campaign mode titled Black Hawk Down. This mode draws inspiration from the iconic film and revitalizes the campaign from the 2003 classic, Delta Force: Black Hawk Down. Utilizing the cutting-edge Unreal Engine 5, this campaign plunges players into the heart of Mogadishu with an unprecedented level of immersion, far surpassing what was achievable in the original game released 22 years ago. Not only does it offer an immersive experience, but it also presents a formidable challenge to players.
While it's possible to tackle the campaign solo, be warned: the difficulty remains high, with no reduction in enemy numbers or less intense firefights. The developers strongly advise forming a squad of four, with a diverse mix of character classes, to leverage teamwork in conquering the campaign's seven challenging chapters.
For those eager to delve deeper into the intricacies of the campaign, [ttpp] provides a comprehensive article. In celebration of this exciting launch, we had the privilege of interviewing studio head Leo Yao and game director Shadow Guo. They shared insights on the decision to reboot this classic campaign, their rationale for offering it for free, and much more.